Showing posts with label The business of animation. Show all posts
Showing posts with label The business of animation. Show all posts

Tuesday, 25 January 2011

found this funny animation. I like the idea of red blood cells working in the back ground.

Been looking at these and other animation of how the body cells work. Would be every useful to research how cells interact with each other.

Funny how the body works

The style of this animation are well put together, funny but with information that kid can follow. Any more and the audience would probably turn off. This cartoon is aimed at kid so keeping there attention why adding a small amount of information to educate them too.



Friday, 21 January 2011

Fantastic voyage

Fantastic voyage showing how the body it self could be hostile environment. The antibody's could be fighting infection or even going after the doctor if he is consider to be a threat and they no longer have any other enemy's. So long as the doctor isn't a threat the white blood cells wont bother with him.

Story idea research

This is more what I'm looking for the villain look of the animation. Add in a few more eyes and maybe some teeth. The germs could start off tribal with simple weapon at first then evolve later in the season with more advanced weaponry.

Story idea research

Osmsis Jones was recommend to me for this project. The colour are nice and bright with funny characters. Although I didn't like the humanoid design of the characters. The robo cop style tablet was a cool idea but still not what I'd like for this super mini doctor( working title for animation, may yet change). If I was to use tablets in the animation they would probably be more like pac-man eating the germ and pooping out died cells for the white blood cells to turn into antibody's.

Wednesday, 19 January 2011

Open theme

Storm hawks introduces us to a beautifully design world from Nerd corps. This opening is fast but informative. I like it a lot.

Open theme

Love both 90's and 2000's animations of TMNT. The open theme are both hip using current trend in music for it's opener.



Open theme

Pinky and the brain who are trying to take over the world. It's that simple. If you spend to long thinking of the story you can over complicate it with over load of information. Then people just switch off. Nooooooooo audience lost.

Open theme

The Gobots intro tell me little. I can see robots fighting but have no idea as to why. Yes the violence is good but you could see how the it could alienate up 50% of the audience.

Open theme

Brave star with it's easy to follow intro. Brings you right up speed. The native American look is nice style.

Open theme

Jayon and the wheeled warriors with it's short introduction on the characters history and mission. It also looks like a Jason and the Argonauts but in space.

Open theme

Looking at how the open credits can be used to tell the story of animation. This then can be used to bring viewers right up to date with the history. That then will save time in each episode leaving the the writers to focus on telling the story for this episode.



Firefly is aimed at an older audience so although the open theme music isn't telling the viewer of how the crew came together. It is hinting at there sense of freedom.

Monday, 17 January 2011

Started Research

Started doing some mind boards looking for inspiration for character design, drawing from the rich past of disney.

Will also look at other networks and producers too. looking at how trend have change over the many years of animation.

Human development

Human development is the title of chapter 4 in Focal presses, Animation writing and development by Jean Ann Wright (page 45 to 57). The chapter covers the different stages of audiences development from all ages.

*Physical development
*Emotional development
*Social development
*Cognitive development
*Metacognitive development
*Creation and artistic development
*Moral, spiritual and ethical development

As listed in the book on page 45.

With this information and hopefully more if I every find any, will help towards my character and story development.

An interesting thought from the hardest science blog

Ok decided on what brief I'm going to do. The disney brief sounds more appealing of all the briefs given. I was thinking about the the clock brief with the idea of using time as the theme for an animation. Yet the opportunity to work on a chararcter design for a story is right up my street. It's the kind of animation (in the create industy) that i would love to be doing when I've left uni.

I found this blog post on the hardest science:-

Lee Unkrich, who, having directed Toy Story 3, co-directed and edited Toy Story 2 and edited the original, is something of an expert; he has a few theories on why the latest film set people off. The most interesting is that animated movies can be more affecting than movies with real people in them. “Live action movies are someone else’s story,” he says. “With animation, audiences can’t think that. Their guards are down.” Because the characters are clearly not alive, he suggests counterintuitively, people identify with them more readily.